Data

Browse, search, edit, and manage questions

📄

Load or upload a data file

Drag & drop any .txt or .json file here, or click to browse

Plain text: one question per line  ·  JSON: saved session or question array  ·  Blank lines ignored

Structure

Edit collections, intensity levels, tags, and question types.

Blueprints

Create and manage game session blueprints

Analysis

AI-powered question analysis pipeline

0 questions loaded · 0 unanalysed
Categories & Subcategories
▶
Scope:

Specify the number of categories, naming themes, maximum subcategories, and any limitations in the prompt above.

Tags
▶
Scope: Max tags:
Exact Duplicates Hash-based · client-side · always all entries
Semantic Duplicates
▶
Scope:
3 — Balanced

Semantic duplicates + narrow topic overlap. (Recommended)

Dimensions:
Model:
Intensity
▶
Scope:
Gender
▶
Male Female All Other
Scope:
Question Type
▶
Scope:
Translations
▶
Scope:

Target languages (checked = translate into this locale):

Detects source language and translates to checked locales. Batch size: 40 items.

Provider ▶
API Model
API Key
Fallback Provider
Request & Retry ▶

429 (rate limit) — increase pacing or enable retry.
500/503 (server error) — increase base delay and retries.
Retry-After headers from the provider always override the base delay.

auto
3
2s
1s (default)
3
Output ▶
Batch Processing ▶
Batch size override auto
Estimated: — items/batch (combined), — (extraction)
Category Suggestion ▶

Controls how many questions are sent to the AI when suggesting categories. "All data" is most accurate but may hit token limits on large sets.

Prompt Editor ▶

Edit the AI prompts used for each analysis step. Variables like {{items}} are replaced at runtime.

Language

Manage translation languages and view coverage

Photo Library

Manage the avatar photo library. Add, remove, or rearrange photos, then Save All to download a deploy ZIP.

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Category Labels

These labels appear in the dashboard below and as tabs in the player photo picker. At least one category must remain; removing a used category will prompt to reassign its photos.

📦 Bundled

🌐 Online-only

▸ How the photo manager works

Settings › Peel

Peel

Default settings applied to new Peel game rooms. Hosts can override these in the lobby.

Peel — Gameplay

Timing and turn-picker defaults for each game session.

Peel — Timer Bar Colours

Colours the countdown bar cycles through as the round runs out. Each stop has a threshold (percent of time remaining) and a colour; the lowest stop also flashes. Thresholds are sorted automatically.

Peel — Questions

Which question types are included by default. Leave all checked to allow any type.

Peel — Players

Peel — Display

Peel — Reveal

Peel — Phrases

Text that rotates on screen during the picking and waiting phases. Add your own to make it feel like your game.

How often the animated text swaps to a new phrase. Lower = faster, higher = calmer.

The phrases that rotate on the picker's screen while they're choosing a question.

The phrases shown to everyone who's waiting while the picker decides. Keep them hype.

The phrases shown to a player after they submit their answer, while waiting for the others to finish. Make them impatient and fun.

Shown to all players when someone changes their avatar mid-game. Use {name} for the player's name.

Peel — Yes/No Extra Buttons

Extra response options added below Yes/No for yes-or-no questions (e.g. "Maybe").

Settings › Scale

Scale

Define emoji or image sets used on scale questions in Peel. Each set has 5 slots and a low/high label.

0 sets defined

Settings › General

General

App-wide preferences.

Coming soon — app-wide preferences will appear here.